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@account

@account <name>
@account/list [<pattern>]
@account/newpassword <name>=<password>
@account/disable <name>
@account/enable <name>
@account/close <name>
@account/delete <name>
@account/link <name>=<player>
@account/unlink <name>=<player>
@account/claim <character>=<password>

Administers the web-portal accounts that characters are linked to. Wizard-only, except /claim.

Accounts are a SharpMUSH concept; PennMUSH has no equivalent command.

@account/claim <character>=<password>

/claim is for anyone playing a character that is on an account: it links <character> to that same account. The password is <character>’s own, or, for a character on another account of yours, that account’s password, which moves the character over. See accounts claiming.

@account <name>
@account/list [<pattern>]
@account/newpassword <name>=<password>
@account/disable <name>
@account/enable <name>
@account/close <name>
@account/delete <name>

With no switch, shows one account’s details. /list lists every account, or those whose username contains <pattern>, each with its state; a * after a name marks an account that must change its password at next login. /newpassword sets a password and requires the holder to change it at their next login. /disable and /enable suspend and restore access, and /close and /delete retire the account; the record is kept either way, so the characters linked to it are never orphaned. The account that holds God (#1) can never be disabled, closed, deleted or banned.

@account/link <name>=<player>
@account/unlink <name>=<player>

/link adds a character to the account without its password: one made with @pcreate, imported, or whose holder lost its password. A character already on another account is refused until /unlink takes it off that one. Only God links God, and only a wizard links a wizard. /unlink takes a character off the account; the character itself is kept. God (#1) is never unlinked from its account. Players link their own characters with claim. See accounts staff.

::: seealso