@motd
@motd[/<type>] <message>
@motd/clear[/<type>]
@motd/list
This command is used for manipulating the various Messages of the Day, or MotD. The first form of this command sets the <type> MotD to <message>, the second form clears the <type> MotD, and the third form lists the current value of each MotD. If no switch is given, <type> defaults to /connect.
You must have the Announce @power or the chat.admin permission to change the Connect MotD; @motd/list and the other types need chat.admin.
@wizmotd and @rejectmotd work like @motd/wizard and @motd/full. @listmotd is open to everyone: it shows the Connect MotD (and, with chat.admin, the others) and where the game reads its messages from.
- @motd types: who sees each MotD, how long it lasts, and the list
Types of MotD
Section titled “Types of MotD”These messages are intended for temporary announcements. A /connect or /wizard MotD is shown in place of the MOTD or wizard MOTD kept on the Messages page (see messages) while it is set; a /down MotD is shown after the logins-disabled message. MotDs set via this command are kept across restarts until cleared.
Valid <type> | and is seen by… |
|---|---|
| /connect | all players on connect |
| /wizard | connecting Wizards and Royalty |
| /full | players failing to connect because all available connections are in use |
| /down | mortals failing to connect when logins are disabled |
@listmotd also says where the game reads its messages from: the stored texts or the Messages object.