size()
size()
Section titled “size()”size(<player>[, <type>])
size() is RhostMUSH’s measure of the memory a player and what they own take up. SharpMUSH does not measure memory, so size() returns 0, as objmem() and playermem() do. It returns #-1 when <player> matches nothing or you do not control it. Type 3 takes any object; types 0 to 2 take a player.
Only wizards may use size().
> think size(me)0::: seealso
- objmem()
- playermem() :::