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size()

size(<player>[, <type>])

size() is RhostMUSH’s measure of the memory a player and what they own take up. SharpMUSH does not measure memory, so size() returns 0, as objmem() and playermem() do. It returns #-1 when <player> matches nothing or you do not control it. Type 3 takes any object; types 0 to 2 take a player.

Only wizards may use size().

> think size(me)
0

::: seealso