Package Overview
Packages give your game systems that players and staff can use from the game, the web portal, or both. Start with the part of your world you want to build. Each guide explains the player commands and the staff setup for that system.
Find a package
Section titled “Find a package” Essentials The game's own help, connect messages and the in-game line editor.
Scenes Shared roleplay, scene logs, scheduling and calendars.
Characters Character applications, profiles, journals and relationships.
Community Who is online, bulletin boards, radio and shared information.
Staff Requests, staff queues, automation and game health.
MUD clients Client maps, gauges, chat and sound through the MUD kit.
Explore common systems
Section titled “Explore common systems”The bulletin boards keep community discussions available after a player logs out. Radio carries conversations across the game. The Wiki Reader brings your game’s longer writing into a MU* client, and the Line Editor lets builders write and check attributes without leaving it.
For installing, upgrading or authoring packages, read Softcode Packages. The package format reference describes their declarations.