Getting Started: Chat
Getting Started: Chat
Section titled “Getting Started: Chat”SharpMUSH has a built-in channel system, which allows you to talk with players who are on the same channels as you, even if you’re in different rooms.
Most games have a number of different channels, either for discussing different subjects, or for different groups/factions of players to chat on.
To see a list of channels, type ‘@channel/list’. This shows the names of all the channels, whether or not you’re on the channel, and some other information (the rest is explained in @CHANNEL LIST).
To join a channel, type ‘@channel/on <channel>’. To leave it again, use ‘@channel/leave <channel>’. If you want to stop hearing a channel for a while without leaving it totally, use ‘@channel/gag <channel>’.
Speaking on channels
Section titled “Speaking on channels”When you’ve joined a channel, you can chat on it in two ways:
+`<channel>` `<message>`<br>`@chat` `<channel>`=`<message>`You don’t need to type the entire channel name, just enough letters to make it distinct from other channels. For instance, ‘+pub Hello’.
When you talk on a channel, everyone who is on the channel will see the channel name in ’<>’ angle brackets, then your name and the message.
For example, ‘+pub Hello’ will show everyone
<Public> Skye says, “Hello”
If the <message> starts with a ’:’ or ’;’ it will be posed or semiposed, respectively. For example, ‘+pub :waves’ shows
<Public> Skye waves.
Some games customize the appearance of channels a little (for instance, adding color or using ’[]’ square brackets instead of angle brackets), so it may look a little different.
There’s much more you can do with the channel system - see @channel for the other commands, and @channel joining for joining and leaving.
::: seealso
- gs talking
- @channel
- @chat :::