zfun2local()
zfun2local()
Section titled “zfun2local()”zfun2([<zone>/]<attribute>[, <arg0>[, ... , <arg29>]])
zfunlocal([<zone>/]<attribute>[, <arg0>[, ...]])
zfun2local([<zone>/]<attribute>[, <arg0>[, ...]])
zfundefault([<zone>/]<attribute>, <default>[, <arg0>[, ...]])
zfun2default([<zone>/]<attribute>, <default>[, <arg0>[, ...]])
zfunldefault([<zone>/]<attribute>, <default>[, <arg0>[, ...]])
zfun2ldefault([<zone>/]<attribute>, <default>[, <arg0>[, ...]])
zfuneval([<zone>/]<attribute>/<role>[, <arg0>[, ...]])
Each runs an attribute of one of your zones as the u() function of the same shape would: zfunlocal() as ulocal(), zfundefault() as udefault(), zfunldefault() as uldefault(), and zfuneval() as ueval(). Those with a 2 in the name run it as you, as u2() does, rather than as the zone.
<zone>/ names one of the zones you are in; without it, the attribute is your first zone’s. A zone you are not in, or none at all, gives #-1 INVALID ZONE.
These functions come from RhostMUSH.
> &GREET #21=Hello, %0 from [name(me)].> think zfun2(#21/greet,Ann) / [zfun(#21/greet,Ann)]Hello, Ann from Wizard. / Hello, Ann from Zone B.::: seealso